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Silver Palace portrait of the enemy Street Punkster
Another form of Street Punkster in Silver Palace

Street Punkster

StandardFerrugoResists Ferrugo 20%
Lv. 100
HP376,403
ATK558.55
DEF2,400
Tenacity20
Max Stun600
Stagger120

Reactor Attribute resistances

Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.

IgnisIgnis10%
GlaciesGlacies10%
FulmenFulmen10%
GravitasGravitas10%
RadiatioRadiatio10%
AlbaAlba10%
FerrugoFerrugo20%

Street Punkster takes 20% less Ferrugo damage and 10% less of the other six Reactor Attributes. Bring anything except Ferrugo and it lands for full.

It carries 376,403 HP at level 100, against 1,734,467 on the bulkiest enemy in the build and 43,362 on the flimsiest. Three versions of this enemy appear in the build, carrying 56,611 to 376,403 HP at level 100. The numbers below are the strongest of them.

Breaking the Stun gauge

Its Stun gauge holds 600 points. Each stagger takes 120 off it, so it takes 5 of them to break. Tenacity is 20, the lower of the two values a stunnable enemy carries.

Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 134, so a broken gauge does not stay broken.

Other enemies that resist Ferrugo

Three more of the 44 resist Ferrugo: Street Ace, Gang Muscle, Punk Boss. The full resistance table has all of them side by side.

Street Punkster stats by level

Key levels below. Drag the slider at the top of the page for any level from 1 to 100.

LevelHPATKDEFTenacityMax StunStagger
16251542020600120
202,42352.0780020600120
4011,733143.511,20020600120
6053,449292.241,60020600120
80170,821451.722,00020600120
100376,403558.552,40020600120
HP:
The health pool, and the only stat that climbs steeply with level.
ATK:
Attack power, which feeds every hit the enemy lands on you.
DEF:
Defence, which climbs in even steps with level rather than on a curve.
Tenacity:
Resistance to being interrupted.
Max Stun:
How much Stun the bar holds before it breaks and the Execute window opens.
Stagger:
How much a single stagger takes off that bar.

These enemy stats: last checked . Values can change as the game updates.

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