
The Evidence Locker
In-game item and achievement text read closely, one exhibit at a time, three times a week
Comprehensive guides to help you master Silver Palace. From beginner basics to advanced strategies.

In-game item and achievement text read closely, one exhibit at a time, three times a week

Is Silver Palace multiplayer? The House of Greed reveal, what the PlayStation listing declares about network players, and what is still unannounced

All 15 characters ranked S to C from the Dichotomy beta kits, with the ability behind each placement

PC, PS5, iOS and Android confirmed. Plus DLSS 4.5, ray tracing, and what is still unannounced.

No launch date announced. What each storefront says, and how to read the App Store's expected date.

Every playable character explained: the five Combat Styles, each kit and rotation, and how the roster groups by Reactor Attribute

The campaign as the game divides it, in acts of three scenes, each with its official title and beat

Every quest type on one screen: City Errands, Private Requests, Curious Cases and what each pays

Silvernia's city economy: buying property with Stocks, daily revenue, Commercial Value upgrades, and the five Stocks milestones

The five Combat Styles, the 40-second buff window, and the Power budget that caps you at two Reactors

The Resonance meter and all seven Reactor Attribute Resonance Effects

Every Silver Palace term defined in one place, from Reactor Attributes to Break Exploit

Complete PC and mobile specs. Can you run Silver Palace on your device?

Grappling hooks, mounts, and navigation without a jump button

Best methods and targets for rerolling to start strong

A pre-release verdict from two closed betas: what the game does that its peers do not, and who should skip it

Five Combat Style roles, six Identity archetypes, and how they differ

Every revealed Motive card, how the Motive gacha banner and pity work, and Identity archetypes

Every ascension and ability material, the route each one drops from, and who spends it

Fixed-stat gear, no RNG farming: Epiphany, the four gear slots, and set bonuses

Every Epiphany with its in-game effect text and the real book it is named after

Every PC, gamepad, and mobile control scheme, plus remapping and Steam Deck tips

Revelation rates, pity, Mind Shards, and who to pull first

The third beta test is confirmed. What has been announced, and how to check if you qualified

The second closed beta, July 23 to August 13, 2026: what was in the build and what changed

The trait chart, the five questioning options, and gathering evidence on suspects

Chess duels, Scarlet Gambit, card tables, forensic autopsies, and horse racing

Parry, dodge, execution mechanics, and the complete combat loop

Master Reactor Energy, how Silverdrip boosts it, Tactical Assault swaps, and Catalyst triggers

Ground running, flight, drift mechanics, and mount upgrades

Endgame combat challenge mode (formerly Deep Cognito): tiers, team composition, and rewards

Weekly combat mode: the Merit ladder, Weekly Earnings rewards, and difficulty stages

All three endgame modes compared: Hilbert's Hotel, Thought Experiment, and the Civic Commissions Board

Bounty endgame: B, A and S rank contracts, Glory Coin, the Bounty Exchange, and the hourly refresh

Every confirmed boss and how to beat it: telegraphs, the Execute loop, and arena tactics

Who you fight and why: the story behind Rex, the Unruly Trio, Miss Maid, the Wolf King, and more

Every Argent Docks tab and price: Shot exchange rates, Mind Grain stock, gifts, and the full Epiphany Archive

Every Trust unlock: Companionship Mode, the letters, all Interaction and Rendezvous scenes, and which level pays each