Silver Palace tier list
角色强度榜
All 15 characters ranked S to C, with the exact ability number behind every placement. Ranked on what each character does for the other three slots, not on rarity.
How this ranking is built
Every placement below is argued from the game's own ability data: the multiplier curves, the passive text and the ability nodes mirrored from the Dichotomy beta build. Where a number appears, it comes from that data rather than from feel. What moves a character up is what it does for the rest of the team, how little field time it costs you, and how much of its value survives outside its own Reactor Attribute.
Characters that change what a team can do. Own one and the other three slots arrange themselves around it.
★★★★★Red Rose
Combat Support
★★★★★"Cinderella"
Striker DPS
★★★★★Rex
Resonance DPS
★★★★★Hugin
Striker DPS
★★★★★Munin
Striker DPS
- Red Rose5★ Ignis Combat SupportThe largest team buff in the game
- War of the Roses hands out more than anything else on the roster: hold the basic attack during Bright Rhythm and the entire team gains 50% CRIT DMG for 40 seconds. Her Passive adds 3% team Ignis DMG for every Rose Bloom that explodes, stacking to 15%, and her Passive ability node is worth another 50% CRIT DMG by itself, the biggest single node in the game. Forty seconds covers two full carry rotations, and she needs eight seconds on the field to set it up. Half her value is locked to Ignis teams, and the other half goes anywhere.
- Fits: prefers its attributeField time: quick swapDifficulty: low
- "Cinderella"5★ Ignis Striker DPSThe best crowd clear, with a crit build attached
- Thermal Rampage grants 35% CRIT Rate for the whole Quenched window and her Passive node adds 20% more, the largest CRIT Rate node on the roster. That is most of a crit build handed to you before you equip anything, which frees her Implements to chase damage instead. Quenched then replaces her entire move set for 12 seconds with wide chain attacks that drag enemies together, so she answers a packed screen better than anyone. The catch is honest: her damage lives inside those 12 seconds, and a mistimed Ultimate costs the whole rotation.
- Fits: prefers its attributeField time: on-fieldDifficulty: moderateParry: built in
- Rex5★ Fulmen Resonance DPSThe highest ceiling on the roster
- Righteous Spirit stacks 7% ATK four times off Signature Moves and makes every Fulmen Resonance Effect deal two additional instances of damage. Rex attacks fast enough to keep both running at once, which is the point of him. His Ultimate multiplier is the highest in the game at 1561% by Lv.20 and it refunds a full 120 Rage, so the loop restarts the moment it ends, and he takes no damage at all during his three Skill casts. The bill comes as a hard Fulmen lock: outside a Fulmen team the better half of that Passive does nothing.
- Fits: attribute lockedField time: on-fieldDifficulty: moderateParry: built in
- Hugin5★ Gravitas Striker DPSFree, and the only carry that brings its own crowd control
- Thus Spake the Raven leaves a Gravity Field that applies Time Dilation, and no other carry provides its own crowd control. Occam's Razor turns parries into Gravity Overdrive, so defending feeds the loop rather than interrupting it. Hugin's damage sits in the 4th combo hit at 288% by Lv.20, the Lv.2 charged attack and the Tactical Assault, which makes him the charged-attack and swap-in build of the two Detectives. He is guaranteed on every account, so every other S-tier pick stays a choice rather than a requirement.
- Fits: attribute lockedField time: on-fieldDifficulty: moderateParry: built in
- Munin5★ Gravitas Striker DPSThe same Detective, with a different damage profile
- The female build is not a skin. Base stats and ability names match Hugin exactly, and then fourteen of their fifteen ability multipliers diverge. Munin's full five-hit combo is 6% stronger at Lv.20 and her Perfect Dodge Counter reaches 670% against Hugin's 412%, a 62% gap, so she pays for finishing combos and countering where he pays for charged attacks. Hugin's 4th hit is worth 288% to her 77%. Their Ultimates land within 0.3% of each other, so the decision is your playstyle, not your damage.
- Fits: attribute lockedField time: on-fieldDifficulty: moderateParry: built in
Excellent in almost any team. Rarely the reason you win a fight, usually the reason you win it faster.
- Argos4★ Glacies Combat SupportA flat 1000 ATK to the whole team, from a four-star
- Bartending Insight gives every character on the team 1000 ATK after his Ultimate, plus another 10 per point of Argos's own Max HP up to 150, for 40 seconds. Nothing else hands out a flat number that size, and it reads on any carry regardless of attribute. Confession fills on its own while he is off the field, so his whole turn is a swap-in, one charge attack, an Ultimate and out. Build him HP rather than ATK: the buff scales off his Max HP, so his gear is where the team's damage actually comes from.
- Fits: any teamField time: quick swapDifficulty: low
- Cynthia II5★ Alba Combat SupportThe only grouping tool, and a debuff with no conditions
- Sweetness Overload raises the damage its targets take by 10% for 40 seconds with no attribute requirement attached, which means she improves literally every team in the game. Crescent Compassion then leaves a boomerang that keeps pulling enemies together after she has swapped out, and no other character groups at all. Sweetness fills at 6 per second without her doing anything. Against a single boss the grouping is dead weight and she is reduced to a plain 10% debuff, which is still worth a slot.
- Fits: any teamField time: quick swapDifficulty: low
- Bentham4★ Glacies Resonance DPSThe only four-star carry, and not a compromise
- Set Schedule grants 40% Amplitude Multiplier off a Tactical Assault and makes Glacies Resonance Effects deal two extra instances, which is Rex's headline Passive on a four-star budget. Two Spot Check casts bank four Liquid Assets for a kick chain that builds resonance and Ultimate charge at the same time, her Ultimate restores the resources, and she can parry mid-combo without dropping the loop. She needs a Glacies core to reach this placement, and that core already exists: Argos and Gratia are both on this list.
- Fits: attribute lockedField time: on-fieldDifficulty: moderateParry: built in
Strong inside the team they were built for and ordinary outside it. Worth the investment once you have the pieces.
★★★★★Gratia
Survival & Healing
★★★★Firtho
Survival & Healing
★★★★Gucia
Combat Support
★★★★Captain Kaboom
Break Suppressor
★★★★Lorin
Break Suppressor
- Gratia5★ Glacies Survival & HealingA team-wide shield worth 40% of her health bar
- Flowing Shield gives every character a shield equal to 40% of Gratia's Max HP for 20 seconds, and Silverium Blessing adds 12% team ATK for 40 seconds whenever a Glacies Resonance Effect fires, which she can trigger herself. Muscle Memory fills at 5 per second while she is off the field, so the cost is a single swap. Her Passive node is 16% HP, which compounds directly into shield size. Her own damage is forgettable, and the great sword is misleading about that.
- Fits: any teamField time: quick swapDifficulty: lowParry: built in
- Firtho4★ Radiatio Survival & HealingThe only healer, and the buff matters more than the healing
- Second Heart is the only direct healing in the game, but the reason to field Firtho is what rides along with it: 1.5% team ATK per stack up to eight stacks for 40 seconds, while Pain Management cuts team damage taken by 20% across that same window. One button, three effects. Special Serum fills at 1 per second, and parrying while you hold the Skill triggers a fully charged release on the spot. She sits here because no Radiatio carry exists yet, so her attribute bonuses land on nobody.
- Fits: any teamField time: quick swapDifficulty: low
- Gucia4★ Alba Combat SupportEnormous for Resonance carries, close to nothing for the rest
- Unknown Species Detected raises team Amplitude Coefficient by 10% for 40 seconds, and Academite hands another 10% to any teammate who uses a Tactical Assault while she waits in reserve. Amplitude Coefficient is crit rate for Resonance Effects, so this is a large buff to Rex and Bentham and almost nothing to Cinderella or the Detective. Her Skill also cuts Alba resistance, 5% below 200 Erudition and 10% at a full 300. A specialist, priced as one.
- Fits: any teamField time: quick swapDifficulty: low
- Captain Kaboom4★ Radiatio Break SuppressorA poise breaker that carries, which frees a team slot
- Repair Toolbox stacks 15% ATK twice while Pressure is being spent, so the spin buffs itself as it runs, and damage taken drops by 50% for as long as it lasts. Her Ultimate and Tactical Assault nodes carry the highest Break Exploit total on the roster, twice Lorin's. Building stun and building her own damage from one resource means a team around her needs no second poise breaker, and that fourth slot is worth more than the raw numbers suggest. She leans hard on crit, so she wants real gear before she pays out.
- Fits: any teamField time: on-fieldDifficulty: moderateParry: built in
- Lorin4★ Fulmen Break SuppressorThe fastest stun on the roster, if you can dodge
- Lorin's Ultimate and Tactical Assault nodes total 37.5% Stun Buildup Bonus, half again what any other poise breaker carries, and Judgemental Intuition adds 40% Basic Attack damage for 5 seconds off Strategic Retreat. His combo pays 20 Street Smarts on the third and fifth hits against 5 on the openers, so cancelling straight to those hits with a dodge is the entire character. He contributes nothing Fulmen-specific, which makes him flexible and forgettable in the same breath.
- Fits: prefers its attributeField time: rotationalDifficulty: moderate
Real strengths that only pay out in one composition. Build these last.
- Alf4★ Ignis Break SuppressorOutclassed at the one job she does
- Alf breaks poise and does respectable damage while doing it, and her Ultimate refills all six Reserve Ammo for an immediate second shotgun sequence. The problem is Lorin, who carries 37.5% Stun Buildup Bonus in nodes against her 25% and does not have to stop to reload. Her Reserve Ammo regenerates at 0.2 per second, so the combo keeps breaking off to restock through the third-hit charge. She is the best Ignis poise breaker because she is the only one, which is a real reason to build her if that slot is empty.
- Fits: prefers its attributeField time: rotationalDifficulty: low
- Grimm4★ Fulmen Combat SupportThe hardest attribute lock in the game
- Full Exposé cuts a target's Fulmen resistance by 15%, his Passive adds 5% team Fulmen DMG for 40 seconds, and his Ultimate refreshes the debuff to a full 40 seconds. Inside a Fulmen team that is a genuine damage increase for very little field time. Outside one it is worth nothing at all, because Grimm has no universal component whatsoever, and the debuff needs a setup hit before it lands, so he cannot even swap in and leave immediately. Build him if you are running Rex.
- Fits: attribute lockedField time: quick swapDifficulty: low
No characters match the selected filters.
This is our ranking of every playable Silver Palace character, and it is an opinionated one. Placements are argued from the game's own ability data: the multiplier curves, the passive text and the ability nodes mirrored from the Dichotomy beta build. Where a number appears on this page, it comes from that data. Where a character sits low, the entry says which specific thing it lacks rather than hiding behind uncertainty.
If you are deciding who to chase, pair this with the reroll guide for pull priority and the gacha guide for rates and pity.
Quick answer: who is the best character
Red Rose. One button gives the entire team 50% CRIT DMG for 40 seconds, which is the largest buff any character in the game hands out, and her Passive ability node is worth another 50% CRIT DMG by itself. No carry raises a team's damage as much as she does.
For a character who does the damage themselves, Rex has the highest ceiling: the biggest Ultimate multiplier on the roster at 1561%, a Passive that stacks 28% ATK, and Fulmen Resonance Effects that hit two extra times. Cinderella is the pick if you want one character who solves crowded rooms, and she brings 55% CRIT Rate between her Passive and her node before you equip anything.
You get the Detective free, in either build, and both are S tier. That matters more than it sounds: it means every other five-star you pull is an upgrade to a team that already works rather than a rescue.
How the tiers are decided
Three things move a character, in this order.
What it does for the other three slots. A 50% team CRIT DMG buff beats a large personal damage number, because the buff multiplies a carry that is already built. This is why supports occupy most of the top of this list.
What it costs you in field time. A character who fills its resource off-field and needs one swap is worth more than one demanding a long on-field ramp, because the time belongs to your carry.
How much survives outside its own attribute. Cynthia II's debuff works on any team. Grimm's works on exactly one. Both are good effects; only one is good everywhere.
Rarity is not on that list. Argos and Bentham are four-stars ranked above five-stars, because a cheap character you can actually build beats an expensive one you cannot.
Reading the list
Filter the board by Reactor Attribute, faction, Combat Style or rarity, or search by name. Every portrait links to that character's profile, which carries the full kit, the stat curves and our recommended Implement sets. The notes under each tier are where the argument lives.
One thing no letter captures: a character you enjoy piloting will out-damage one you tolerate. These rankings assume you play the rotation properly, and the combat guide and resonance guide are where those rotations are explained.
Best character for each role
The same ranking, split by Combat Style, because the question is usually "who is the best support" rather than "who is the best character".
Best Combat Support
Characters that provide powerful buffs to their allies.
- 1. Red Rose (S tier, 5★ Ignis) the largest team buff in the game.
- 2. Argos (A tier, 4★ Glacies)
- 3. Cynthia II (A tier, 5★ Alba)
- 4. Gucia (B tier, 4★ Alba)
- 5. Grimm (C tier, 4★ Fulmen)
Best Striker DPS
Characters that excel at damaging enemies with skills.
- 1. "Cinderella" (S tier, 5★ Ignis) the best crowd clear, with a crit build attached.
- 2. Hugin (S tier, 5★ Gravitas)
- 3. Munin (S tier, 5★ Gravitas)
Best Break Suppressor
Characters that excel at building up Stuns.
- 1. Captain Kaboom (B tier, 4★ Radiatio) a poise breaker that carries, which frees a team slot.
- 2. Lorin (B tier, 4★ Fulmen)
- 3. Alf (C tier, 4★ Ignis)
Best Resonance DPS
Characters that excel at damaging enemies with Resonance Effects.
Hugin or Munin: the two Detectives are not the same
Both builds of the protagonist share their base stats exactly, along with every ability name and Psyche name. Their damage does not. 14 of their 15 ability multipliers diverge, and the split is consistent: Munin is paid for finishing combos and for countering, Hugin for charged attacks and for swapping in. Munin's full five-hit combo comes out 6% ahead at Lv.20, and their Ultimates land within half a percent of each other, so this is a question of how you play rather than which is stronger.
| Ability | Value | Hugin | Munin | Edge |
|---|---|---|---|---|
| Basic Attack | 1st-hit DMG | 113.35% | 154.57% | Munin +36% |
| Basic Attack | 2nd-hit DMG | 144.26% | 180.33% | Munin +25% |
| Basic Attack | 3rd-hit DMG | 164.87% | 195.78% | Munin +19% |
| Basic Attack | 4th-hit DMG | 288.53% | 77.28% | Hugin +273% |
| Basic Attack | 5th-hit DMG | 494.61% | 669.79% | Munin +35% |
| Basic Attack | Lv. 2 Charged Attack | 618.26% | 515.22% | Hugin +20% |
| Basic Attack | Perfect Dodge Counter | 412.18% | 669.79% | Munin +62% |
| Basic Attack | Pursuit Attack DMG | 206.09% | 247.3% | Munin +20% |
| Skill | Skill DMG | 963.52% | 998.05% | Munin +4% |
| Skill | 1st-hit DMG | 113.35% | 92.74% | Hugin +22% |
| Skill | 2nd-hit DMG | 200.94% | 154.57% | Hugin +30% |
| Skill | 3rd-hit DMG | 309.14% | 288.52% | Hugin +7% |
| Ultimate | Skill DMG | 1676.65% | 1680.96% | Munin +0% |
| Tactical Assault | Skill DMG | 602.79% | 520.38% | Hugin +16% |
Values are the Lv.20 end of each ability curve, read from the mirrored character database. Full kits on Hugin and Munin.
Combat Style definitions
Striker DPS
Characters that excel at damaging enemies with skills.
Resonance DPS
Characters that excel at damaging enemies with Resonance Effects.
Break Suppressor
Characters that excel at building up Stuns.
Combat Support
Characters that provide powerful buffs to their allies.
Survival & Healing
Characters that can heal or shield their allies.
Reactor Attributes
Factions
Update history
What moved between revisions, and the reason it moved.
Re-ranked the whole roster against the mirrored ability data instead of against how settled each kit looked. Six characters move. Every placement now cites the number it rests on.
- Red Rose moved A to S. A team-wide 50% CRIT DMG for 40 seconds is the largest buff in the game, and her Passive node adds 50% more on its own.
- Cynthia II moved C to A. Her 10% damage-taken debuff carries no attribute condition, and she is the only character who groups enemies at all.
- Bentham moved C to A. Set Schedule is Rex's headline Passive on a four-star, and the Glacies core she needs already exists.
- Firtho moved C to B. One button pays 12% team ATK and a 20% team damage reduction, on top of being the only healing in the game.
- Gucia moved C to B. 10% team Amplitude Coefficient plus another 10% from Academite is a large buff, just only to Resonance carries.
- Captain Kaboom moved C to B. The highest Break Exploit nodes on the roster, and a Passive that makes her carry as well as break.
- Alf moved B to C. Lorin does her job with 37.5% Stun Buildup Bonus in nodes against her 25%, and without stopping to reload.
Tier list FAQ
Who is the best character in Silver Palace?
Red Rose. War of the Roses gives the entire team 50% CRIT DMG for 40 seconds, the largest buff in the game, and her Passive ability node is worth another 50% CRIT DMG on its own. For a character who deals the damage himself, Rex has the highest ceiling: a 1561% Ultimate multiplier, a Passive stacking 28% ATK, and Fulmen Resonance Effects that hit two extra times.
Who should I reroll for in Silver Palace?
Red Rose or Rex. The Detective is given to you in either build, so your pulls should go to the characters who change what your team does rather than to a second carry. Argos is the strongest alternative and a four-star: his Passive hands the whole team a flat 1000 ATK after his Ultimate, which reads on any carry regardless of attribute.
Is Hugin or Munin the better Detective build?
Neither is stronger overall, but they are genuinely different characters. Base stats and ability names match exactly, and then fourteen of their fifteen ability multipliers diverge. Munin is the combo and counter build: her full five-hit combo is 6% stronger and her Perfect Dodge Counter hits 670% against Hugin's 412%. Hugin is the charged-attack build: his 4th combo hit is worth 288% to her 77%, and his Tactical Assault is 16% higher. Their Ultimates land within 0.3% of each other.
Are four-star characters worth building in Silver Palace?
Yes, and two of them rank above five-stars here. Bentham is the only four-star carry and her Passive grants 40% Amplitude Multiplier plus two extra instances of every Glacies Resonance Effect, which is Rex's headline Passive at four-star cost. Argos buffs the whole team by a flat 1000 ATK. Both are cheaper to obtain and to build than the five-stars they compete with.
Why is a character in C tier?
Because something specific is missing, and the entry says what. Grimm sits at C because he has no universal component at all: his Fulmen resistance shred is worth a lot inside a Fulmen team and nothing outside one. Alf sits at C because Lorin does her job better, carrying 37.5% Stun Buildup Bonus in ability nodes against her 25% without stopping to reload.
Which character has the best team buff?
Red Rose's 50% team CRIT DMG for 40 seconds is the largest, followed by Argos's flat 1000 team ATK and Gratia's team-wide shield worth 40% of her own Max HP. Firtho is the only healer, and her Second Heart stacks 12% team ATK while cutting team damage taken by 20% in the same window.
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