Site changelog
What has been added to this site, newest first, going back to the day it opened. If you have been away a while, start at the top and stop when you reach something you recognise.
Going back to February 17, 2026. New posts and guides also go out on the feed. For news about the game itself, try the release date page.
September 2026
Where Silver Palace is available, and when it might arrive
Somebody checked the storefronts country by country, and the iOS listing is missing in two of them. The full country list is up, and the release date page now quotes what each storefront's date field actually says with the day we last read it, over every dated Elementa announcement going back to the 2025 reveal.
- NewCountry availability, with the 22 App Store countries and the two exceptions
- ExpandedThe release date tracker, rebuilt around what each storefront says and the full announcement history
- CorrectedAn analysis post that guessed at a launch window, and named a beta that had already ended
- UpdatedThe mobile listing post, retitled for what it actually covers
- UpdatedThe platforms guide, now pointing at the tracker for anything dated
Every enemy in the game, and what each one resists
All 44 enemies are up with a page each: the one Reactor Attribute each of them resists, their stats at every level from 1 to 100, and what it takes to break their Stun gauge. Worth a look before your next boss attempt, because nothing in this game is weak to anything.
The Silvernia Archive, and Hilbert's Hotel Catalysts
Fifty-five more of the documents you pick up and read in Silvernia are transcribed in full, including the three versions of the same newspaper story and the whole Botilin supply chain. All 166 run-scoped Catalysts went up the same day with their effect text at every level, alongside two new guides.
- ExpandedThe document archive, 18 transcribed to 73, grouped by what answers what
- UpdatedThe lore hub points at it under its new name
- NewAll 166 Hilbert's Hotel Catalysts, filterable by tier, character and tag
- ExpandedThe Hilbert's Hotel guide, rebuilt as the hub for the mode
- UpdatedThe Memento list moves under the hotel alongside them
- NewWhether you can download Silver Palace yet, and what to do instead
- NewThe main character, and what picking Hugin or Munin changes
A changelog, and the official sticker packs
Two things today. This page, so you can see what we have added since you were last here, and a write-up of the official sticker packs. The list below goes all the way back to February.
Every Memento in Hilbert's Hotel
The full Memento list is up. All 26 from Hilbert's Hotel with their effect text, including the three you want to leave on the table. Worth a skim before your next run.
Ten case files, 82 exhibits
We have put every named investigation on one page, with what sits on each evidence board. Good reading if you like piecing the story together yourself.
Incidents, and 30 books on the detective board
Added a page on Incidents and how the city hands out work. The detective board also grew today: all 30 Epiphanies are on the wall now, so there is a lot more to click through.
A gallery of unreleased art
38 pieces of Silver Palace art that have not been published anywhere official, gathered into one gallery. Go have a look, some of it may never make it into the game.
Three lore posts this week
Silvernia's old religion, the alchemy behind the Golden Lion, and the Gravelkin out on the periphery. Three subjects the game barely mentions and nobody had written up.
Two gamescom developer interviews
Elementa gave two interviews at gamescom. We have covered what the developers said, from the combat rework to what comes after the beta.
The Evidence Locker opens
New series starting today. One piece of in-game text read closely, every Monday, Wednesday and Friday. It has its own feed if you want it in your reader.
August 2026
Companionship, a verdict, and 52 more glossary terms
Three at once today: a full Companionship and Trust guide, our verdict on whether the game is worth your time, and 52 more terms in the glossary.
The third beta test is confirmed
Elementa has confirmed a third beta test. New page covering how access works and how to check whether you qualified, and we have gone through the site correcting everywhere that said otherwise.
The tier list, re-ranked
Big update to the tier list today. Six characters moved, Red Rose is now S, and every placement says which number it rests on. We have also added Implement recommendations per character.
Pre-registration opens
Pre-registration is live across five storefronts. New platforms page with the age ratings by region, plus a post on what the App Store and Google Play listings tell us about the mobile build.
Every character explained, the campaign spine, and a popularity board
Three new pages. Every playable character and how their kit works, the campaign laid out act by act, and a board showing which characters readers here are actually looking up.
Commissions, property, and the working class
A week on how Silvernia makes its money. Every Commission type, how property investment and Stocks work, and a lore piece on the people doing the work.
Food, drink and the twelve shops
Every shop, dish and drink in the city, written up in one go. The price tiers turn out to say a lot about who is eating what.
Every farming ladder in one place
New materials hub with four ladders under it: ascension, element concentrates, identity books and upgrade drops. Find the one you are stuck on. There is a lore post on the Cognito Sea alongside it.
The Argent Strand, the Queen's key, and team building
Two lore posts on where Silverium goes and who gets to hold power in Silvernia, plus a proper team building guide covering the buff window and the Power budget.
Voice lines, gifts, and the characters page rebuilt
Voice lines are live on every character page, in all four dubs. There is also a new gifts page telling you what to hand each character and when.
Implements, Catalysts, and a page for every Epiphany
Three equipment families got proper pages today. Every Implement with its stats, every Catalyst, and a page each for the 30 Epiphanies and the Motives.
Epiphanies, the Argent Docks, and the Metal-Blooded
The Epiphany database is up, along with a guide to the Argent Docks shops and a lore piece on the Metal-Blooded, which is what werewolves and harpies actually are here.
The lore hub rebuilt, and the detective board
Big day for lore. All 18 Classical Curations documents transcribed in full, a detective board you can follow a thread across, and two new endgame pages. Go poke around the board, it is the best thing here.
A glossary, and the title pages
Added a glossary covering every term the game uses, and a page collecting the character title pages.
Controls, equipment and Reactor Energy
Three new guides today. We have also rewritten the Resonance guide from scratch: it is per-character Level 0 to 3, and all seven effects are documented now.
July 2026
6 updates
The gacha guide, and the books behind the Epiphanies
New gacha guide covering rates and pity. We have also matched all 30 Epiphanies to the real books they come from, which the game never tells you.
Interrogation and minigames
Two new guides: how interrogations work, and everything in the game that is not combat. There are more minigames than you would think.
The Dichotomy beta ends, in four posts
The test closed and the servers wiped. Four posts today: our review, a comparison against the first build, the districts that opened up, and what happens to your progress.
Bosses, and who you are fighting
Two boss pages. One is how to beat them, the other is who they are and how they fit together. Read the second one if you like the mystery.
Motives get their own hub, and the story gets a recap
Motives now have their own database rather than a section inside a guide. Two story pages went up the same day if you are coming in cold.
June 2026
3 updates
A release date page, the Dichotomy beta, and the mount
Three new pages: everything confirmed about the release date, a guide to the beta that is running, and one on the Silverium Pegasus, because the flight and drift mechanics deserve their own write-up.
Five character builds, and the Dichotomy beta announced
The second beta test was announced this week, and we have covered it. Five character build guides went up alongside it, plus the Anime Expo showing.
April 2026
3 updates
The blog fills out, and trailers get a home
Busy month on the blog: the Cinderella boss fight, the factions, what Silverium actually is, and the comparison against Wuthering Waves and Genshin that kept getting asked for. Trailers now have their own page too.
The blog opens
The blog is open. News, theory and anything that does not fit the guide format, with a feed from day one.
March 2026
1 update
February 2026
2 updates
The first guides
Resonance, the Motive database, a tier list, combat and rerolling. The first real content on the site.
Silver Palace Meta opens
The site is live. A character list, a guides hub and a countdown. Everything above this line is what happened next.
- NewThe site
- NewThe guides hub