
Vita et Mors
Reactor Attribute resistances
Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.
Ferrugo10%Vita et Mors takes 40% less Alba damage and 10% less of the other six Reactor Attributes. Bring anything except Alba and it lands for full.
Latin for Life and Death. A paired, ethereal boss whose two figures share one health bar, and the prologue encounter of the Dichotomy beta, fought on the airship.
It carries 1,734,467 HP at level 100, the largest health pool in the build.
Breaking the Stun gauge
Its Stun gauge holds 4,000 points. Each stagger takes 600 off it, so it takes 7 of them to break. Tenacity is set to a ceiling nothing else in the build approaches, which is how the game marks a Stun gauge that is not meant to be moved. Parry and dodge, and take the health bar down the ordinary way.
Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 667, so a broken gauge does not stay broken.
Other enemies that resist Alba
Seven more of the 44 resist Alba: Medallion Knight, Soulless Lord, Garrison Knight (Female), Squire, Waxbound (F), Waxbound (M), Waxdrip. The full resistance table has all of them side by side.
Vita et Mors stats by level
Key levels below. Drag the slider at the top of the page for any level from 1 to 100.
| Level | HP | ATK | DEF | Tenacity | Max Stun | Stagger |
|---|---|---|---|---|---|---|
| 1 | 2,880 | 29 | 210 | Cannot be interrupted | 4,000 | 600 |
| 20 | 11,166 | 100.67 | 400 | Cannot be interrupted | 4,000 | 600 |
| 40 | 54,067 | 277.45 | 600 | Cannot be interrupted | 4,000 | 600 |
| 60 | 246,295 | 565 | 800 | Cannot be interrupted | 4,000 | 600 |
| 80 | 787,143 | 873.32 | 1,000 | Cannot be interrupted | 4,000 | 600 |
| 100 | 1,734,467 | 1,080 | 1,200 | Cannot be interrupted | 4,000 | 600 |
- HP:
- The health pool, and the only stat that climbs steeply with level.
- ATK:
- Attack power, which feeds every hit the enemy lands on you.
- DEF:
- Defence, which climbs in even steps with level rather than on a curve.
- Tenacity:
- Resistance to being interrupted.
- Max Stun:
- How much Stun the bar holds before it breaks and the Execute window opens.
- Stagger:
- How much a single stagger takes off that bar.
These enemy stats: last checked . Values can change as the game updates.
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