Skip to content
Silver Palace portrait of the enemy Werewolf

Werewolf

EliteGravitasResists Gravitas 30%
Lv. 100
HP578,156
ATK968.16
DEF1,200
Tenacity70
Max Stun3,400
Stagger320

Reactor Attribute resistances

Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.

IgnisIgnis10%
GlaciesGlacies10%
FulmenFulmen10%
GravitasGravitas30%
RadiatioRadiatio10%
AlbaAlba10%
FerrugoFerrugo10%

Werewolf takes 30% less Gravitas damage and 10% less of the other six Reactor Attributes. Bring anything except Gravitas and it lands for full.

Werewolves are Metal-Blooded, the mutated creatures behind the attacks the detective story opens on, and they are the type you meet most.

It carries 578,156 HP at level 100, against 1,734,467 on the bulkiest enemy in the build and 43,362 on the flimsiest. Two versions of this enemy appear in the build, carrying 289,078 to 578,156 HP at level 100. The numbers below are the strongest of them.

Breaking the Stun gauge

Its Stun gauge holds 3,400 points. Each stagger takes 320 off it, so it takes 11 of them to break. Tenacity is 70, the higher of the two values a stunnable enemy carries, so the gauge is harder to move than it looks.

Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 567, so a broken gauge does not stay broken.

Other enemies that resist Gravitas

Three more of the 44 resist Gravitas: Gang Enforcer, Theriomania Afflicted: Female, Theriomania Afflicted: Male. The full resistance table has all of them side by side.

Werewolf stats by level

Key levels below. Drag the slider at the top of the page for any level from 1 to 100.

LevelHPATKDEFTenacityMax StunStagger
196026210703,400320
203,72290.26400703,400320
4018,022248.74600703,400320
6082,098506.55800703,400320
80262,381782.981,000703,400320
100578,156968.161,200703,400320
HP:
The health pool, and the only stat that climbs steeply with level.
ATK:
Attack power, which feeds every hit the enemy lands on you.
DEF:
Defence, which climbs in even steps with level rather than on a curve.
Tenacity:
Resistance to being interrupted.
Max Stun:
How much Stun the bar holds before it breaks and the Execute window opens.
Stagger:
How much a single stagger takes off that bar.

These enemy stats: last checked . Values can change as the game updates.

Send this page to your group chat.