
Security Hatch
Reactor Attribute resistances
Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.
Ferrugo10%Security Hatch takes 20% less Ignis damage and 10% less of the other six Reactor Attributes. Bring anything except Ignis and it lands for full.
It carries 57,816 HP at level 100, against 1,734,467 on the bulkiest enemy in the build and 43,362 on the flimsiest.
Breaking the Stun gauge
Its Stun gauge holds 267 points, but both its Tenacity and its Stagger value sit at ceilings nothing else in the build uses. The gauge is not the way in here. Take the health bar down the ordinary way.
Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 45, so a broken gauge does not stay broken.
Other enemies that resist Ignis
Four more of the 44 resist Ignis: "Cinderella", Street Tyrant "Quarterback", Savage Enforcer, Surveillance Unit "Spider Eye". The full resistance table has all of them side by side.
Security Hatch stats by level
Key levels below. Drag the slider at the top of the page for any level from 1 to 100.
| Level | HP | ATK | DEF | Tenacity | Max Stun | Stagger |
|---|---|---|---|---|---|---|
| 1 | 96 | 16 | 210 | Cannot be interrupted | 267 | Breaks the bar in one |
| 20 | 372.21 | 55.54 | 400 | Cannot be interrupted | 267 | Breaks the bar in one |
| 40 | 1,802 | 153.07 | 600 | Cannot be interrupted | 267 | Breaks the bar in one |
| 60 | 8,210 | 311.72 | 800 | Cannot be interrupted | 267 | Breaks the bar in one |
| 80 | 26,238 | 481.83 | 1,000 | Cannot be interrupted | 267 | Breaks the bar in one |
| 100 | 57,816 | 595.79 | 1,200 | Cannot be interrupted | 267 | Breaks the bar in one |
- HP:
- The health pool, and the only stat that climbs steeply with level.
- ATK:
- Attack power, which feeds every hit the enemy lands on you.
- DEF:
- Defence, which climbs in even steps with level rather than on a curve.
- Tenacity:
- Resistance to being interrupted.
- Max Stun:
- How much Stun the bar holds before it breaks and the Execute window opens.
- Stagger:
- How much a single stagger takes off that bar.
These enemy stats: last checked . Values can change as the game updates.
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