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Silver Palace portrait of the enemy Surveillance Unit "Spider Eye"

Surveillance Unit "Spider Eye"

StandardIgnisResists Ignis 20%
Lv. 100
HP43,362
ATK595.79
DEF1,200
Tenacity20
Max Stun267
StaggerBreaks the bar in one

Reactor Attribute resistances

Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.

IgnisIgnis20%
GlaciesGlacies10%
FulmenFulmen10%
GravitasGravitas10%
RadiatioRadiatio10%
AlbaAlba10%
FerrugoFerrugo10%

Surveillance Unit "Spider Eye" takes 20% less Ignis damage and 10% less of the other six Reactor Attributes. Bring anything except Ignis and it lands for full.

It carries 43,362 HP at level 100, the smallest health pool in the build.

Breaking the Stun gauge

Its Stun gauge holds 267 points. A single stagger empties it outright, so the Execute window opens the first time you connect with one. Tenacity is 20, the lower of the two values a stunnable enemy carries.

Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 45, so a broken gauge does not stay broken.

Other enemies that resist Ignis

Four more of the 44 resist Ignis: "Cinderella", Street Tyrant "Quarterback", Savage Enforcer, Security Hatch. The full resistance table has all of them side by side.

Surveillance Unit "Spider Eye" stats by level

Key levels below. Drag the slider at the top of the page for any level from 1 to 100.

LevelHPATKDEFTenacityMax StunStagger
1721621020267Breaks the bar in one
20279.1655.5440020267Breaks the bar in one
401,352153.0760020267Breaks the bar in one
606,157311.7280020267Breaks the bar in one
8019,679481.831,00020267Breaks the bar in one
10043,362595.791,20020267Breaks the bar in one
HP:
The health pool, and the only stat that climbs steeply with level.
ATK:
Attack power, which feeds every hit the enemy lands on you.
DEF:
Defence, which climbs in even steps with level rather than on a curve.
Tenacity:
Resistance to being interrupted.
Max Stun:
How much Stun the bar holds before it breaks and the Execute window opens.
Stagger:
How much a single stagger takes off that bar.

These enemy stats: last checked . Values can change as the game updates.

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