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Silver Palace portrait of the enemy "Cinderella"

"Cinderella"

BossIgnisResists Ignis 40%
Lv. 100
HP1,734,467
ATK1,080
DEF1,200
Tenacity20
Max Stun8,000
Stagger600

Reactor Attribute resistances

Damage reduction per attribute. Every enemy in the game sits at 10% across the board, so only a bar above that line changes what you bring.

IgnisIgnis40%
GlaciesGlacies10%
FulmenFulmen10%
GravitasGravitas10%
RadiatioRadiatio10%
AlbaAlba10%
FerrugoFerrugo10%

"Cinderella" takes 40% less Ignis damage and 10% less of the other six Reactor Attributes. Bring anything except Ignis and it lands for full.

The build files this fight under the name of the roster's own Cinderella, across four phases that share one stat line.

It carries 1,734,467 HP at level 100, the largest health pool in the build.

Breaking the Stun gauge

Its Stun gauge holds 8,000 points. Each stagger takes 600 off it, so it takes 14 of them to break. Tenacity is 20, the lower of the two values a stunnable enemy carries.

Once the gauge breaks, the enemy drops into a groggy state and the Execute window opens: heavy damage plus a party-wide buff for as long as it lasts. Stun Recover Time is 20 and the gauge refills at 1,334, so a broken gauge does not stay broken.

Other enemies that resist Ignis

Four more of the 44 resist Ignis: Street Tyrant "Quarterback", Savage Enforcer, Security Hatch, Surveillance Unit "Spider Eye". The full resistance table has all of them side by side.

"Cinderella" stats by level

Key levels below. Drag the slider at the top of the page for any level from 1 to 100.

LevelHPATKDEFTenacityMax StunStagger
12,88029210208,000600
2011,166100.67400208,000600
4054,067277.45600208,000600
60246,295565800208,000600
80787,143873.321,000208,000600
1001,734,4671,0801,200208,000600
HP:
The health pool, and the only stat that climbs steeply with level.
ATK:
Attack power, which feeds every hit the enemy lands on you.
DEF:
Defence, which climbs in even steps with level rather than on a curve.
Tenacity:
Resistance to being interrupted.
Max Stun:
How much Stun the bar holds before it breaks and the Execute window opens.
Stagger:
How much a single stagger takes off that bar.

These enemy stats: last checked . Values can change as the game updates.

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