★★★★ Saviour Motive
The Would-Be Adults Mystery
Breakthrough cost to this level
×10
×7
×7
×14 Captain Kaboom is fierce as a tiger and swift as a sparrow, light enough to scale any height, and brave enough to dive into a river and pull a drowning little Kaboom to safety.
The Captain is the most capable, most dependable person there is. Every member of the Kaboom Team knows it.
Every so often, though, the Captain wonders what it might feel like to have a childhood like any other kid's: swinging in the park, sliding down the giraffe tower, squeezing into a drainpipe for a game of hide-and-seek...
Just one evening would do. When the rare moment of rest is over, she snaps straight back into being the capable, dependable Captain Kaboom.
Motive Effect
The Would-Be Adults
Effect
The character using this Motive gains 31.25% CRIT DMG. Upon unleashing their Tactical Assault, they gain 24% ATK for 15s.
The character using this Motive gains 39.06% CRIT DMG. Upon unleashing their Tactical Assault, they gain 30% ATK for 15s.
The character using this Motive gains 46.87% CRIT DMG. Upon unleashing their Tactical Assault, they gain 36% ATK for 15s.
The character using this Motive gains 54.68% CRIT DMG. Upon unleashing their Tactical Assault, they gain 42% ATK for 15s.
The character using this Motive gains 62.5% CRIT DMG. Upon unleashing their Tactical Assault, they gain 48% ATK for 15s.
The highlighted values scale with refine level. Refining a Motive means pulling duplicate copies of it, up to 5 levels.
Breakthrough Materials
The Would-Be Adults Mystery breaks through at Lv. 20, 30, 40, 50, 60, 70. Taking it to Lv. 80 costs 21,500 Ounce plus Saviour's Instinct, Saviour's Insight, Saviour's Challenge, Saviour's Legacy.
Lv. 20 breakthrough
Lv. 30 breakthrough
Lv. 40 breakthrough
Lv. 50 breakthrough
Lv. 60 breakthrough
Lv. 70 breakthrough
Total to Lv. 80
Where these materials come from
Saviour's Instinct Insight Materials A crystal born from the Cognito Sea, its thoughts scattered and fleeting, like grains of sand adrift. Used by Saviour characters for Methods studies.
A currency issued by the Royal Families, minted from diluted and stabilised Silverium of fixed concentration and stored in siphon tubes, formed into grains that make it easier to handle and trade.
Saviour's Insight Insight Materials A crystal born from the Cognito Sea, embodying thoughts honed and clarified through years of insight. Used by Saviour characters for Methods studies.
Saviour's Challenge Insight Materials A crystal born from the Cognito Sea, tempered by trials and filled with thoughts forged in steadfast determination. Used by Saviour characters for Methods studies.
Saviour's Legacy Insight Materials A crystal born from the Cognito Sea, its legacy burning forevermore, never to be forgotten. Used by Saviour characters for Methods studies.
Stats by Level
Key levels below. Drag the slider at the top of the page for any level from 1 to 80.
| Level | HP | ATK |
|---|---|---|
| Lv. 1 | 168 | 21 |
| Lv. 20 | 848 | 109 |
| Lv. 30 | 1,369 | 176 |
| Lv. 40 | 1,890 | 243 |
| Lv. 50 | 2,410 | 309 |
| Lv. 60 | 2,931 | 376 |
| Lv. 70 | 3,452 | 443 |
| Lv. 80 | 3,704 | 476 |
Saviour Identity
One who possesses the wisdom to defy death, betray a predetermined fate, and bear the price that follows.
Identity is a narrative archetype, not a combat role. For how the two systems differ, see the Combat Styles and Identities guide.
Signature Motive for
Artwork