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"Cinderella"
"Cinderella" in-game bust portrait

"Cinderella"

The Vengeful Ant

Cinderella

★★★★★

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S tier (Build around them)

Thermal Rampage grants 35% CRIT Rate for the whole Quenched window and her Passive node adds 20% more, the largest CRIT Rate node on the roster. That is most of a crit build handed to you before you equip anything, which frees her Implements to chase damage instead. Quenched then replaces her entire move set for 12 seconds with wide chain attacks that drag enemies together, so she answers a packed screen better than anyone. The catch is honest: her damage lives inside those 12 seconds, and a mistimed Ultimate costs the whole rotation.

See the full tier list
Lv. 80
HP5,433
ATK698
DEF485
Read the full "Cinderella" guideEvery Silver Palace character explained · kit, rotation and team fit

About "Cinderella"

"You got what you deserved, and I am guilty as charged... Hahaha, we're perfect for each other!" A day where cold gives way to warmth, and the glimmer of hope is shining again. A lady of secrets and a most meticulous planner of vengeance: sharp, thrifty, and observant. Her identity has been a cause of her insecurity. She approached the Detective for a common goal, only to drift away once their goals no longer aligned. Now she is burning away the last vestiges of her life for a final showdown, a fiery burst of magma long suppressed within a body as enduring as stone, recorded in 'Cinderella'. A preview build's Character Identity screen confirms her Combat Style as Striker DPS and her Identity as Outlaw. Her kit runs on a 'Vengeful Flame' resource that builds into a 'Quenched' state: Basic Attack 'Double-Quenched Blade' is a 5-hit sword combo with a Charged Shot and long-range barrage follow-up, Skill 'Re-Smelt' sprays gunfire that consumes Vengeful Flame, Ultimate 'Carriage of Conflagration' activates Quenched (enhancing her other abilities for 12s) before a second Ultimate-Quenched activation summons an exploding chariot, Tactical Assault 'Thermal Contact' is a flying kick switch-in, and Passive 'Thermal Rampage' grants +35% CRIT Rate during Quenched. The Ultimate's flavor text addresses someone named 'Ashley', which may be her civilian name behind the Cinderella persona.

The Dichotomy Beta story confirms the connection: Ashley is the civilian behind 'Cinderella'. She talks her way into the Detective's employ by posing as a Royal Academy graduate who asks for no wages, offering only a riddle she calls the 'mystery of the stolen silver'. In truth she is one of the Cinderellas herself, a survivor of the Silverium extraction at the United Vermentum Works factory, and she engineered her hiring so the Detective would uncover the truth she could not chase alone.

Behind the scenes she spends what little she saves paying the assassin Red Rose to protect the Detective again and again, including an engineered werewolf disturbance that pulls him clear of Superintendent Rex. When the leads turn deadly and suspicion falls on her, Ashley slips away, and at Bridgehead's company docks she thanks the Detective, calls him her prince, and leaves to take her revenge alone. Read her full arc in the Silver Palace story recap.

Personality
A lady of secrets and a most meticulous planner of vengeance. Sharp, thrifty, and observant.
Appearance
Long white hair and red irises with white pupils. She wears a sun-like crown. Wields a flame sword and a machine gun.
Birthday
20th of February
Likes
Books, mechanical horses, understated (yet fine) clothing, flowers
Dislikes
Betrayal, lavishness and waste
Skills
Reading, sewing, organising, sorting files

In-game profile

A Gravelkin woman that applied for the position, having some experience in clerical matters.

Once humble and meticulous in her work, she's now engulfed by raging flame: burning the past to smouldering cinders as she sets out on a journey of revenge.

As the smoke rises, mysteries shall become clear... Yet, at a heavy price.

What "Cinderella" calls you as Trust rises

The Detective Uncovering the TruthMy Prince, My SaviourRewriter of Fate

Intel

Red Rose
Ashley and Red Rose seem to have some kind of prior agreement.
Further Information: I
Thanks to her meticulous care, the mechanical horse that should have been scrapped continues to run to this day. Almost a miracle of life, you could say.
Further Information: II
That fire within her burns still. She needs to find a way to live with it, which is no easy task.
Silver Palace Detective Board showing characters, factions, locations, lore, and figures connected by red strings across a corkboard

Interactive investigation map

See where "Cinderella" fits on the Detective Board

Trace "Cinderella"'s ties to other characters, factions, locations, and lore on Silvernia's interactive investigation wall. Drag cards, isolate a subject, and follow each string to its evidence.

Open the Detective Board

"Cinderella" Gameplay Showcase (Dichotomy beta)

Gameplay and ultimate footage recorded during the Silver Palace Dichotomy beta, 53 seconds.

Cinderella's kit and ultimate in action, captured from the Dichotomy beta.

Skills

Levelling all 5 of "Cinderella"'s skills to Lv. 10 each, and unlocking every node, costs 221,810 Ounce plus Outlaw's Instinct, Outlaw's Insight, Outlaw's Challenge, Outlaw's Legacy, Everburning Chain Sword and Twin Argent Strands. "Cinderella"'s Identity is Outlaw, which is what puts the Outlaw line on this list rather than another Identity's.

Basic Attack

Double-Quenched Blade

Press the Basic Attack button to perform a combo of up to 5 hits, dealing Ignis DMG. Grants 2/3/5/5/5 Vengeful Flame with each respective hit. After Parrying an enemy attack, this can chain into the 3rd hit of the Basic Attack combo. Press the Basic Attack button after the 4th hit to unleash a Charged Shot.

After a Perfect Dodge, press the Basic Attack button to launch a long-range barrage. Grants 25 Overheat on hit.

Pursuit Attack

After Dodging, press the Basic Attack button to perform a Pursuit Attack, dealing Ignis DMG. Grants 2 Vengeful Flame on hit.

Basic Attack: Quenched During Quenched, press the Basic Attack button to unleash a combo of up to 4 hits, dealing Ignis DMG. Grants 15/15/30/60 Overheat with each respective hit. During the 4th hit, all incoming DMG is negated.

Charged Attack

Hold the Basic Attack button to unleash a heavy attack, dealing Ignis DMG and gaining 10 Vengeful Flame. This move can chain directly into the 3rd hit of the Basic Attack combo. Cannot be used while Quenched.

Enhanced Charged Attack

Upon reaching full Overheat, hold the Basic Attack button to consume it all, dealing Ignis DMG.

Max Overheat: 120.

The days shift from cold to hot in a constant flux, and yet, I see hope on the horizon once more.

Values by skill level

Level1st-hit DMG2nd-hit DMG3rd-hit DMG4th-hit DMG5th-hit DMGLong-Range Barrage DMGPursuit Attack DMGLv. 1 Charged AttackEnhanced Charged Attack DMGQuenched 1st-hit DMGQuenched 2nd-hit DMGQuenched 3rd-hit DMGQuenched 4th-hit DMG
Lv. 128.7%38.7%39.8%45.3%78.5%35.4%33.2%41.7%193.4%51.4%67.6%90.1%144.7%
Lv. 539.1%52.6%54.2%61.7%106.8%48.1%45.1%56.7%263.1%70%91.8%122.5%196.8%
Lv. 1057.5%77.3%79.6%90.6%156.9%70.7%66.3%83.3%386.6%102.8%135%180%289.2%
Lv. 1584.4%113.6%116.9%133.1%230.5%103.9%97.4%122.4%568.1%151.1%198.3%264.5%425%
Lv. 20124%167%171.8%195.6%338.7%152.7%143.1%179.8%834.7%222%291.4%388.6%624.5%

Nodes

CRIT DMG +7.5%
Ounce×1,695Outlaw's Instinct×2
CRIT DMG +7.5%
Ounce×1,440Outlaw's Instinct×4
Show upgrade costs by level
Lv. 2
Ounce×1,250Outlaw's Instinct×3
Lv. 3
Ounce×2,325Outlaw's Instinct×5
Lv. 4
Ounce×3,400Outlaw's Insight×3
Lv. 5
Ounce×4,475Outlaw's Insight×5
Lv. 6
Ounce×5,550Outlaw's Challenge×3
Lv. 7
Ounce×6,625Outlaw's Challenge×5
Lv. 8
Ounce×7,700Outlaw's Legacy×3Everburning Chain Sword×1
Lv. 9
Ounce×8,775Outlaw's Legacy×5Everburning Chain Sword×2
Lv. 10
Ounce×9,850Outlaw's Legacy×8Everburning Chain Sword×3Twin Argent Strands×1
Skill

Re-Smelt

While at 20 or more Vengeful Flame, press the Skill button to spray shots in a large area ahead, dealing Ignis DMG. Each shot consumes 4 Vengeful Flame and grants 4.5 Overheat. A short while after using this Skill, the rate of fire greatly increases, during which incoming DMG is negated. Finishing shooting automatically unleashes a Charged Shot, dealing Ignis DMG.

Charged Shot

Press the Skill button after the 4th Basic Attack hit to unleash a Charged Shot, dealing Ignis DMG and gaining 25 Vengeful Flame.

Max Vengeful Flame: 80. Vengeful Flame gained per second while the character is active: 1.

Skill: Quenched During Quenched, press the Skill button to leap back while firing a burst of shots forward, dealing Ignis DMG. Grants 15 Overheat on hit. Incoming DMG is negated until landing back on the ground after this Skill.

Signature Move

Press the Basic Attack button after Skill: Quenched before landing back on the ground to unleash a Pursuit Attack, dealing Ignis DMG. Grants 30 Overheat on hit. Incoming DMG is negated during the attack. This move can chain directly into the 4th hit of the Basic Attack combo.

Turn your instinctive fear of fire into driving force.

Values by skill level

LevelTotal Full Overheat DMGPowerful Shot DMGSkill DMG in Quenched StatePursuit Attack DMG
Lv. 1200%25.5%88.4%83.6%
Lv. 5272.2%34.7%120.3%113.8%
Lv. 10399.8%51%176.8%167.1%
Lv. 15587.4%74.9%259.7%245.5%
Lv. 20863.2%110.1%381.6%360.8%

Nodes

CRIT DMG +7.5%
Ounce×1,440Outlaw's Insight×2
CRIT DMG +7.5%
Ounce×1,820Outlaw's Insight×4
CRIT DMG +7.5%
Ounce×1,945Outlaw's Challenge×2Everburning Chain Sword×1
Show upgrade costs by level
Lv. 2
Ounce×1,250Outlaw's Instinct×3
Lv. 3
Ounce×2,325Outlaw's Instinct×5
Lv. 4
Ounce×3,400Outlaw's Insight×3
Lv. 5
Ounce×4,475Outlaw's Insight×5
Lv. 6
Ounce×5,550Outlaw's Challenge×3
Lv. 7
Ounce×6,625Outlaw's Challenge×5
Lv. 8
Ounce×7,700Outlaw's Legacy×3Everburning Chain Sword×1
Lv. 9
Ounce×8,775Outlaw's Legacy×5Everburning Chain Sword×2
Lv. 10
Ounce×9,850Outlaw's Legacy×8Everburning Chain Sword×3Twin Argent Strands×1
Ultimate

Carriage of Conflagration

Upon reaching full charge, press the Ultimate button to activate Quenched, lasting 12s. During Quenched, all enemies take 1 Ignis DMG per second. Ashley's abilities are greatly enhanced during Quenched.

Ultimate: Quenched During Quenched, press the Ultimate button to summon a chariot that sweeps ahead, then explodes to deal devastating Ignis DMG. Quenched ends after this move. If Ultimate: Quenched isn't used during Quenched, it triggers automatically once Quenched ends.

"You are just like me. Surpass memories, and transcend life itself."

Values by skill level

LevelQuenched DMGQuenched Burn DMG/sUltimate: Quenched DMG
Lv. 17.9%7.9%290%
Lv. 510.8%10.8%394.6%
Lv. 1015.9%15.9%579.8%
Lv. 1523.3%23.3%851.9%
Lv. 2034.2%34.2%1251.6%

Nodes

Ignis DMG Bonus +3.6%
Ounce×1,945Outlaw's Challenge×4Everburning Chain Sword×1
Ignis DMG Bonus +3.6%
Ounce×2,135Outlaw's Challenge×6Everburning Chain Sword×1
Show upgrade costs by level
Lv. 2
Ounce×1,250Outlaw's Instinct×3
Lv. 3
Ounce×2,325Outlaw's Instinct×5
Lv. 4
Ounce×3,400Outlaw's Insight×3
Lv. 5
Ounce×4,475Outlaw's Insight×5
Lv. 6
Ounce×5,550Outlaw's Challenge×3
Lv. 7
Ounce×6,625Outlaw's Challenge×5
Lv. 8
Ounce×7,700Outlaw's Legacy×3Everburning Chain Sword×1
Lv. 9
Ounce×8,775Outlaw's Legacy×5Everburning Chain Sword×2
Lv. 10
Ounce×9,850Outlaw's Legacy×8Everburning Chain Sword×3Twin Argent Strands×1
Tactical Assault

Thermal Contact

Switch in the selected character while having sufficient Reactor Energy to soar into the air then unleash a flying kick, dealing Ignis DMG and gaining 30 Overheat.

Even ants can have their revenge.

Values by skill level

LevelSkill DMG
Lv. 1121.6%
Lv. 5165.4%
Lv. 10243.1%
Lv. 15357.2%
Lv. 20524.8%

Nodes

Ignis DMG Bonus +3.6%
Ounce×1,695Outlaw's Challenge×8Everburning Chain Sword×1
Ignis DMG Bonus +3.6%
Ounce×1,440Outlaw's Legacy×3Everburning Chain Sword×2
Ignis DMG Bonus +3.6%
Ounce×1,440Outlaw's Legacy×6Everburning Chain Sword×2
Show upgrade costs by level
Lv. 2
Ounce×1,250Outlaw's Instinct×3
Lv. 3
Ounce×2,325Outlaw's Instinct×5
Lv. 4
Ounce×3,400Outlaw's Insight×3
Lv. 5
Ounce×4,475Outlaw's Insight×5
Lv. 6
Ounce×5,550Outlaw's Challenge×3
Lv. 7
Ounce×6,625Outlaw's Challenge×5
Lv. 8
Ounce×7,700Outlaw's Legacy×3Everburning Chain Sword×1
Lv. 9
Ounce×8,775Outlaw's Legacy×5Everburning Chain Sword×2
Lv. 10
Ounce×9,850Outlaw's Legacy×8Everburning Chain Sword×3Twin Argent Strands×1
Passive Skill

Thermal Rampage

During Quenched, Ashley gains CRIT Rate +35%.

Be eternal, like stone. Recorded... in "Cinderella".

Nodes

CRIT Rate +10%
Ounce×1,820Outlaw's Legacy×9Everburning Chain Sword×3
CRIT Rate +10%
Ounce×1,945Outlaw's Legacy×12Everburning Chain Sword×3
Show upgrade costs by level
Ounce×1,250Outlaw's Instinct×3

Total to max every skill

Upgrade materials are published through Lv. 10, while the value curves above run to Lv. 20.

How to play "Cinderella"

An aggressive melee carry with the roster's best crowd clear. Basic attacks bank Vengeful Flame for Re-Smelt, and the Ultimate opens a 12 second Quenched window that replaces her whole move set with wide chain attacks that drag enemies together.

Difficulty: moderateField time: on-field carryResource loop: Vengeful Flame into Overheat, spent during QuenchedBuilt-in parry
  1. 1

    Run the Basic Attack combo to bank Vengeful Flame

    Re-Smelt needs a minimum reserve before it will fire

  2. 2

    Hold Skill for Re-Smelt

    Spends Vengeful Flame for gunfire and builds Overheat, and incoming damage is negated once the rate of fire ramps

  3. 3

    Spend Overheat on the Charged Attack

    The wide Ignis hit is her main answer to a packed group

  4. 4

    Press Ultimate for Quenched

    Swaps in a new move set for 12 seconds and grants the Passive's CRIT Rate while it holds

  5. 5

    Chain attacks through the Quenched window, then press Ultimate again

    The second activation summons the chariot for the burst that closes the rotation

Best Implements for "Cinderella"

Implement stats are fixed rather than rolled, so a set is a decision you make once. The short answer is Embers and Flame. See the equipment guide for how the four slots and the Epiphany fit together.

4 piecesCRIT Rate +15%

Increases the holder's CRIT Rate by 15%. When the character's CRIT Rate exceeds 70%, each Ultimate use also increases their Basic Attack DMG by 15% for 16s.

Why "Cinderella": Quenched already hands her a large CRIT Rate swing, so the 70% threshold is met without building for it. That turns the second half on for free: every Ultimate adds Basic Attack DMG for 16 seconds, which covers the whole 12 second Quenched window her chain attacks run in.

4 piecesATK % +12%

Increases the holder's ATK by 12%. When the character's Ultimate Charge Efficiency exceeds 150%, their ATK is further increased by 12%.

Why "Cinderella": If her CRIT Rate is already comfortable, flat ATK scales the Quenched move set more directly than more crit would.

Best Epiphany for "Cinderella"

One Epiphany per character, and the effect never changes: duplicates raise the substats and leave the effect text alone. The short answer is Cinderella. See the equipment guide for where the slot sits, or all 30 Epiphanies.

Cinderella, a Lv.60 Epiphany in Silver Palace
Lv. 60ATK % +24%

Increases the holder's Basic Attack DMG by 80%. When their CRIT Rate exceeds 100%, each 1% over 100% grants 0.8% ATK. Their Basic Attacks inflict Miracle Fade on hit. Dealing DMG to enemies with Miracle Fade increases the holder's Charged ATK DMG by 40% for 4s.

Why "Cinderella": The whole Quenched window is basic attacks, and this is 80% Basic Attack DMG. Those attacks also apply Miracle Fade, and hitting a marked target adds 40% Charged ATK DMG, which lands on the 834% Enhanced Charged Attack the Overheat bar pays for.

Until Death Do Us Part, a Lv.60 Epiphany in Silver Palace
Lv. 60ATK % +24%

Increases the holder's Ignis DMG by 10% and grants the Lovelark effect when their Basic Attacks, Charged Attacks, Skills, Tactical Assaults, or Ultimates deal DMG. Lovelark increases the next instance of DMG (of a different type) dealt by 30%. Does not stack.

Why "Cinderella": Lovelark only pays out when the next hit is a different damage type, and her rotation alternates constantly: sword combo into Re-Smelt into the Charged Attack into the Ultimate. The 10% Ignis DMG applies the whole time.

The Sword in Silvernia, a Lv.60 Epiphany in Silver Palace
Lv. 60DMG Bonus +18%

Increases the holder's CRIT Rate by 15%. When their CRIT Rate exceeds 50%, each 1% over 50% grants 2.5% CRIT DMG, up to a maximum of 125%.

Why "Cinderella": Thermal Rampage plus its two upgrade nodes give 55% CRIT Rate for free, so the clause above 50% is already live before you gear for it and every point past that becomes CRIT DMG.

Psyches

Riddle-Sealed Heart

When Ashley consumes Vengeful Flame to use Re-Smelt, each bullet fired increases her ATK by 1.5% for 25s. During Quenched, each hit of Ashley's Basic Attack deals an additional 15% Ignis DMG.

The Stolen Silver Allegory

While Re-Smelt's rapid-fire effect is active, Ashley's shots cost 50% less Vengeful Flame, her Enhanced Charged Attack DMG is increased by 145%, and Quenched's duration timer is paused during each Enhanced Charged Attack.

Forgotten Ant

Ashley starts battle with full Overheat, and her enhanced Charged Attacks increase the DMG of her subsequent Ultimate: Quenched by 60%, stacking up to 3 times.

Fleeting Arcane

During Quenched, Ashley's ATK is increased by 50%. Once Quenched ends, her Skill DMG is increased by 40% for 5s.

Desperate Will

During Quenched, the ATK of all characters on the team is increased by 20% for 60s.

Forged in Tears and Flame

Vengeful Flame builds 100% faster. During Quenched, Ashley ignores 30% of enemies' DEF, and the pull effect of her Basic Attacks is enhanced. When Ashley unleashes an enhanced Charged Attack, all enemies within range are pulled in.

"Cinderella" Trust and Gifts

The gifts "Cinderella" prefers, what each Trust level costs, and what it pays out.

Trust levelTrust EXPRunning totalPreferred giftsRewards
Lv. 11001001
Ounce×5,000The Science of All Things: Volume I×3Companionship - Ashley×1
Lv. 21502503
Ounce×5,000The Science of All Things: Volume I×3A Special Letter From Ashley×1
Lv. 32204705
Ounce×5,000The Science of All Things: Volume I×3
Lv. 43107808
Ounce×5,000Paper Bookmark of Conspiracy×3Interaction - Holding Hands×1
Lv. 5Max7808
Standard Shot×1Reactor Crystal×50

Lv. 5 is the cap, so it carries no further Trust EXP requirement. The running total counts each level's cost as you clear it.

"Cinderella" Voice Lines

Every line "Cinderella" speaks in game, with audio in all four dubs.

Daily

Character Quote

Truth and lies, kindness and deceit... I will be fooled by them no longer.

Scattered Thoughts

So this is my heart, my very core... It's... burning so bright.

Inner Feelings

You solved my riddle, and truly understood me... So this shall be my moment of metamorphosis.

Greeting

Maybe we should lie low? I'm not used to parading myself around town.

Outside the Detective's Office

Many people come to the office at their lowest, seeking help... You see the suffering hidden beneath each case here.

Casual Chat

Ever since becoming "Cinderella", I've felt a burning sensation within me. I have to focus quite a bit to keep that feeling contained.

Riding: I

A fine steed is like revenge: the faster, the better.

Riding: II

Riding on horseback is quite different to a carriage, indeed... How fascinating.

Riding: Speeding Up

Faster!

Riding: Sudden Stop

Wait!

Riding: Flying

This city that weighs down upon us all... It's become so small...

Lucky Find: I

A tidy sum! Let's update the ledgers.

Lucky Find: II

Keep the income flowing. We'll need it someday.

Inspect

I won't be kept in the dark.

Expose

This won't fool me!

Casual Chat

I've seen hell. It's not toil or torment of the flesh. Those demons... every one of them wears a kind, coaxing face.

Battle

Battle Start: I

Only one fate awaits those who try to stop me.

Battle Start: II

Hehehe, fools, you have no idea what you're about to face, do you?

Tactical Assault: I

Enemies.

Tactical Assault: II

Out of my way!

Entering Battle

We need to hurry!

Skill

You reap what you sow...

Parry

Simple.

Dodge

Is that it?

Wounded

I've grown numb to the pain.

Exhausted

You haven't seen the last of me.

Ultimate: I

Your death... is insignificant!

Ultimate: II

Hell is where you belong!

Execute: I

Give up already!

Execute: II

Beg me for mercy!

Victory: I

Still bitter about the last fight? I'm always ready for another.

Victory: II

Another obstacle out of the way, but this is just the tip of the iceberg... Let's keep working at it, Detective.

Other

First Meeting

Our first encounter truly felt like something out of a fairytale. But this time, for our reunion... I want us to face reality together.

Preparation for Action: I

How would you like me to face the enemy? Sneak attack or head-on?

Preparation for Action: II

I'll be your trustworthy sidekick and the most powerful weapon in your arsenal.

Potential Growth

Truth lies in the hands of the one holding the gun.

Potential Break

What's broken has been mended.

In Rain

It's raining... The downpour brings danger as well as opportunities.

Nighttime

Afraid of the dark? I shall light the way for you.

Clear Night

I didn't like the dark. But then I realised, fireworks and city lights only shine at night. So maybe... the night sky isn't all bad.

At the Toroid Spine

This place is full of wonderful memories for me. Just like Cinderella's magical night at the ball.

At the Gravity Bridge

The factory is at the end of the bridge... and the beginning of the nightmares.

At the Voicepipe Café

My interview was the first time I'd set foot here. You hear all sorts in this place, secrets, intel, gossip.

Potential Break Costs

"Cinderella" Stats by Level

Key levels below. Drag the slider at the top of the page for any level from 1 to 80.

LevelHPATKDEF
Lv. 17399522
Lv. 201,737223111
Lv. 302,402308179
Lv. 403,067394247
Lv. 503,732479315
Lv. 604,398565383
Lv. 705,063651452
Lv. 805,433698485

Stats, skills, Psyches and costs on this page: last checked . Values can change as the game updates.

Team Synergies

Ignis crit carry and primary crowd clear

Strengths

  • The roster's strongest AoE clear, with grouping built into the Quenched move set
  • Single-target damage holds up despite the AoE focus
  • Quenched grants a large CRIT Rate swing without needing it from gear

Weaknesses

  • Damage is concentrated in the 12 second Quenched window, so a mistimed Ultimate costs a whole rotation
  • Melee range keeps her exposed between parries

Best partners

Red Rose

Red Rose covers both halves of her scaling at once, raising team CRIT DMG through Bright Rhythm and team Ignis DMG every time Rose Blooms explode.

Alf

Alf breaks poise in Ignis so the same attribute buffs feed her, and she hands over a stunned target as the Quenched window opens.

Cynthia II

The best AoE carry paired with the best grouping unit. Enemies are held together exactly while the Quenched window is live.

Weaker pairings

Grimm

Nothing in his kit reads on a non-Fulmen carry. Outside Fulmen teams he is close to useless, which is the sharpest attribute lock on the roster.

Gucia

Amplitude scales Resonance Effects, not abilities. On a Striker DPS carry whose damage comes from skills and crits, most of her kit does nothing.

Pro Tip: Check the team building guide for how the four slots, attribute sharing, and the Power budget fit together.

"Cinderella" guides and lore

Everything on this site that covers "Cinderella", from build breakdowns to the lore behind the design.

Systems this kit touches

Related Characters

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