Lv. 60Lv. 60 Epiphany
The Red Shoes
Each duplicate copy you feed in raises one substat by a step. The main stat is fixed.
As soon as she slipped into those crimson shoes, she couldn't help but break into dance. Yet they'd always make her do quite the opposite of what she intended. Try to step left, and she'd step right. Try to step right, and she'd step left. Though she'd try to step forth, she'd step back.
And so, in those red dancing shoes, she danced out of the ballroom and onto the street, then into the murky forest depths...
Ultimate Charge Efficiency30%
Stun Buildup Bonus25%Epiphany Effect

The Red Shoes
Affix
Increases the holder's Ultimate Charge Efficiency by 20%. When they deal Ultimate DMG, all characters on the team gain 1 stack of Sanguine Step. Each stack of Sanguine Step increases CRIT DMG by 14% for 40s, stacking up to 3 times.
The effect is fixed: it does not change as you upgrade the substats, and it is identical on every copy of this title.
Who should equip this

42% team CRIT DMG with no attribute condition, which matches a support who is brought for almost any carry. Confession accumulates on its own, so he can reach the Ultimate that applies it on a short swap-in.

Three stacks of Sanguine Step is 42% CRIT DMG for the whole team with no attribute condition, stacking on top of the CRIT DMG Bright Rhythm already grants. Her Ultimate is the swap-out button, so the stacks go up on the way off the field.

The straightforward alternative: 42% team CRIT DMG off her Ultimate, for when the team is a crit carry and the grouping is the only reason she is there.
Named after
The Red Shoes, Hans Christian Andersen, 1845
All 30 Epiphanies are named after a real book, myth or play. The full source-text breakdown maps every one of them to its original.