Silver Palace Cinderella Guide: Kit, Team & Build
Silver Palace Cinderella Guide: Element, Kit, Best Team & Is She Worth Pulling? (2026)
Cinderella is the first real fight in Silver Palace. She's also one of the first 5★ damage dealers you can actually own — the Monotype beta dropped her into your roster as a Day 2 sign-in reward. A preview build has since shown her full Character Identity screen and skill tree, confirming exactly what kind of carry she is.
Quick answer if you're skimming: Cinderella is a 5★ Ignis (Fire) Striker Output Outlaw, a single-target burst carry who fights with a flame sword in one hand and a machine gun in the other, built around a Vengeful Flame resource that escalates into a buffed "Quenched" state. Build her for raw damage, stack her with other Fire units for Resonance, and play her aggressively. She is not a slow, careful character.
What element is Cinderella, and what role does she play?
Cinderella's Reactor Attribute is Ignis (Fire). Her Character Identity screen confirms her Combat Style as Striker Output (this site's earlier inferred read, now officially confirmed) and her Identity as Outlaw. Striker Output means she deals damage primarily through skills rather than passive Resonance triggers: think main DPS, the unit you build first and point at whatever needs to die.
Her weapon setup is the interesting part. Most Heroes commit to one range band. Cinderella doesn't. The flame sword handles close combat; the machine gun covers the gap when a boss backs off or flies. That dual stance is why she reads as a "burst" carry rather than a sustained-DPS one — you close, you dump damage, you reposition.
She belongs to the Fableborne faction, and her full title is "The Vengeful Ant." Both matter more for story than combat, but they hint at her kit's flavor: precise, patient, then explosive. Base Lv.1 stats from the preview build: 739 HP / 95 ATK / 22 DEF, 5% CRIT Rate, 50% CRIT DMG, low-level numbers rather than final release tuning.

Who Cinderella actually is
She's a lady of secrets and a meticulous planner of vengeance — sharp, thrifty, watchful. Her identity has been a source of insecurity for her, and that thread runs through the whole prologue. She approaches the Detective because their goals briefly align, then drifts away the moment they don't.
By the time you fight her, she's burning the last of herself for one final showdown. White hair, red irises with white pupils, a crown shaped like the sun. It's a deliberately tragic design, and the prologue leans into it hard. Her Ultimate's flavor text addresses someone named "Ashley", which may hint at a civilian name behind the Cinderella persona. Official lore hasn't explained that connection yet, so treat it as a name to watch rather than a confirmed identity reveal.
Combat profile: the confirmed kit
Cinderella's full skill tree is now visible, and her whole kit revolves around a Vengeful Flame resource (max 80, regenerating passively) that feeds an Overheat-driven "Quenched" state:
- Double-Quenched Blade (Basic Attack) — a 5-hit sword combo dealing Ignis DMG that grants Vengeful Flame on hits 1-5. A Perfect Dodge unlocks an immediate long-range barrage, and the 4th hit can chain into a Charged Shot. During Quenched, Basic Attack instead becomes a separate 4-hit combo with escalating Overheat gain.
- Re-Smelt (Skill) — at 20+ Vengeful Flame, hold Skill to spray a wide area with gunfire, each shot consuming Vengeful Flame and building Overheat; the rate of fire spikes and incoming damage is negated for a short window after use, ending in a powerful finishing shot.
- Carriage of Conflagration (Ultimate) — at full charge, activates Quenched for 12 seconds, during which all enemies take Ignis DMG per second and her other abilities are enhanced. A second activation, Ultimate-Quenched, summons an exploding chariot for heavy Ignis DMG, either manually during Quenched or automatically once it ends. This is the "two ultimates" behavior spotted in earlier Anime Expo footage, now confirmed as a single Ultimate with a follow-up activation, not two separate ults.
- Thermal Contact (Tactical Assault) — switching Cinderella in with sufficient Reactor Energy has her soar into the air for a flying kick, dealing Ignis DMG and generating Overheat.
- Thermal Rampage (Passive) — grants +35% CRIT Rate during Quenched, a significant crit spike layered on top of her burst window.



Exact multipliers, Vengeful Flame costs, and Overheat thresholds are still preview-build numbers rather than release-final, but the shape of the kit is clear: build Vengeful Flame with her basic attacks and skill, then dump it all into a Quenched window for the crit-boosted burst.
You meet Cinderella as an enemy before she's ever a teammate, and that boss fight teaches her rhythm — when she winds up, when she's open. If you're stuck on the prologue, read our dedicated Cinderella boss fight guide for the QTE timings and the perfect gravity-shot finish.
Best teams and Resonance for Cinderella
Silver Palace doesn't use Genshin-style elemental reactions. It uses Resonance: stack matching elements and the whole party gets stronger. So the question isn't "what reacts with Fire" — it's "who else is Ignis."
Two strong partners are already revealed:
- Cynthia II — a 5★ Ignis Witness from House Luna. Fire support that keeps Cinderella's Resonance bonus live while adding crowd control.
- Alf — a 4★ Ignis Hero with a flamethrower. She brings the AoE Cinderella's single-target kit lacks, and she's free-to-play accessible.
Run all three and you hit a 3-Fire Resonance tier, which is a meaningful ATK and Fire-damage boost for the team. Round it out with a sustain or off-element flex depending on the content. For the full bonus breakdown, see the Resonance deep dive.
How to build Cinderella
Using the documented Motives and Identity framework, a Hero-role carry like Cinderella wants:
| Priority | Stats |
|---|---|
| Main | ATK%, CRIT Rate, CRIT DMG |
| Element | Ignis (Fire) DMG bonus |
| Support | Energy Recharge (enough to keep her burst online), flat ATK |
The exact Motive sets and substat caps depend on launch numbers, so don't over-commit resources before the kit is final. The direction won't change though: she's a crit-scaling fire carry, and crit-rate-to-crit-damage balance (roughly 1:2) is the lever that matters most.
Tier outlook
Early community reads put Cinderella near the top of the tier list for single-target damage. That fits — she's a premium 5★ carry with a flexible range band. The honest caveat: tiers built on beta footage move once the live meta, banner schedule, and endgame content exist. Treat her as a safe long-term investment, not a guaranteed forever-#1.
Is Cinderella worth pulling?
If you like aggressive melee carries and you don't already have a strong main DPS, yes. She's versatile, she's central to the story, and the beta's willingness to hand her out suggests she's meant to anchor early teams.
The thing to watch is the banner economy at launch. No release date or banner schedule is confirmed yet (here's what we actually know about the release), so plan your pulls, don't pre-spend them. If you want a deeper roster view before committing, the full character tier list lays out every confirmed unit.
FAQ
What element is Cinderella in Silver Palace?
Cinderella is an Ignis (Fire) character. She pairs best with other Fire units like Cynthia II and Alf to trigger the party-wide Resonance bonus.
Is Cinderella a free character?
During the Monotype closed beta, Cinderella was given out as a Day 2 sign-in reward. Whether that exact giveaway repeats at the full launch has not been confirmed, so don't count on it as guaranteed.
Is Cinderella a good DPS?
She's a 5★ Hero built for single-target burst, with both melee and ranged options. Early community rankings place her among the stronger damage dealers, though final tiers depend on the live meta.
How do I beat Cinderella as a boss?
She's the prologue boss before she's a playable unit. Learn her wind-up animations, dodge into her gaps, and trigger the gravity-shot QTE finish. Our Cinderella boss fight guide covers the timings step by step.
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